Game Backend-as-a-Service Platform
Game Backend Platform (GBP) is a Backend-as-a-Service Platform which serves as a one-stop solution for all online gaming needs. It covers common use cases such as authentication, authorization, leaderboards, push/email notifications, achievements, cloud-save, and match-making. All of these features are further enriched by the platform which supports real-time or turn-based, multi-platform, multiplayer games.
The platform is supported by a vendor-independent, highly
scalable architecture which can support sudden spikes in
traffic while keeping the hosting costs minimal.
Finally, the platform allows administrator users to control
and monitor every aspect of the platform through an easy to
use management dashboard.
Unity
Mobile
VR/AR
PC
Console
Backend-as-a-Service Platform serves as a one-stop solution for all online gaming needs. Applicable to anything from turn-based to competitive real-time action games. Excellent alternative to Cloud solutions such as Photon and Google Play Services.